Tallinn University / 大学院 ヒューマンコンピュータインタラクション (HCI, MSc)
Control of balance for virtual reality interactions through galvanic vestibular stimulation
My research was trying to find out if it's possible to control people's balance during a difficult and motion heavy VR game. My hypothesis was that through an electrical stimulation of the vestibular system, I will be able to help players avoid falling if they lose their balance.