• Third Person High action adventure game

    Objective: Developed high action/adventure game to deliver high-quality animations Tool: Unreal Game Engine, Blender 3D Modelling tool Achievement: • Represented academic discipline as the project showcase ambassador to publicise academic programmes to the general public • Shortlisted as the project showcase representative to present to the Engineering Accreditation Board • Final grade achieved: A

Ambition

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未来

Experience and education

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