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UNIVRS Inc. / Lead Game Designer
I've been in the game development industry for over 7 years. This has granted me expertise in Game Design, Game Programming, Environment Art, as well as other skills related to rapid prototyping, VR development and optimization.
◈ Rapid prototyping of ideas for potential future projects ◈ VR Research and implementation of systems ◈ Implementation of gameplay systems using Unity and Unreal Engine 4 ◈ Design combat system and gameplay mechanics
◈ Rapid prototyping of ideas for potential future projects ◈ VR Research and implementation of systems ◈ Implementation of gameplay systems using Unreal Engine 4 ◈ Design combat system and gameplay mechanics
◈ Programming and design levels ◈ Creating environments for the levels ◈ Programming weapons for the player ◈ Preparing assets for characters and levels ◈ Designing and managing marketing assets
✮ C++ & C# and the usage of these languages in connection with Unity Engine, Unreal Engine 4 or graphics libraries ✮ Computer science knowledge and algorithms ✮ Working together with Planners, 2D and 3D Artists on game projects
◈ Programming and design gameplay mechanics and levels ◈ Rapid-prototype gameplay ideas ◈ Creating environments for the levels
◈ Implementing gameplay systems ◈ Planning levels and making the environments for it ◈ Implementing sound effects and particle effects ◈ Implementing UI components ◈ Optimizing to keep a consistent game performance
◈ Creating and testing levels for the game ◈ Implementing UI components & menus ◈ Implementing cutscenes with sounds and animations ◈ Implementing gameplay and sharing systems ◈ Optimizing assets to increase game performance