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Hello, I am a game artist (2D/3D) looking for opportunities. Nice to meet you! I am able to produce 3D game assets with Zbrush, Maya/Blender, and Substance Painter. I have experience with Unreal Engine 4. I am also able to do 2D works such as: concept art, illustrations, and storyboard.

Ambition

In the future

- 3D Artist/Game Artist - Concept Artist/Illustrator

3D Sense Media School1 year

Game Art

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My Courses Include: - Anatomy studies and figure drawing - Prop creation with maya and substance painter - Game Character Workflow from High-poly sculpting in ZBrush to Lowpoly in Maya, Texturin

Hexagoon1 year

Game Artist(Side)

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My Responsibilities Include: - Concept Art for Character and environment - Storywriting, Storyboarding, Cutscene Illustration Creation (Photoshop)

NAFA | Nanyang Academy Of Fine Arts4 years

Illustration Design with Animation

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My Courses Include: - Graphic Design, Typography, Print essentials with Illustrator and InDesign. - 2D/3D Animation with After Effect, Maya, and Premiere.

SUTD GameLab3 months

Game Artist(Intern)

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Our team's (CUBIX) game, Weightless, won the Game Start 2018 Judges Choice Award. My Responsibilities Include: - Character Concept Art - Storywriting and Storyboarding - Creating Lowpoly 3D Character Model, Rig, and Animation. (Maya)


Skills

  • Maya

    0
  • Photoshop

    0
  • Zbrush

    0
  • Substance Painter

    0
  • Unreal Engine 4

    0
  • Blender

Accomplishments / Portfolio


言語

  • English - Professional
  • Indonesian - Native
  • Japanese - Conversational

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