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  • UI Sprite Manager - Unity Asset Store plugin

    In big Unity projects, artists have to modify images frequently to make it better, and developers have to reflect that change, as the old reference becomes Missing (if the name of the updated sprite is not the same). Managing sprites in large projects is a headache, as artists have to iterate images a lot to make them better, cool and according to demand. While developers have to integrate those images and to show the feel of those images in the game. So I developed this plugin to ease developers and artists. I developed this with inspector scripting.

  • Prefab Manager - Unity Asset Store plugin

    Managing prefabs and make them pool is a major and necessary module of each game. As instantiating and destroying calls are really expensive at runtime. So, due to this, it is better to pool instantiated objects and recycle them after use, for future. In Unity projects, programmers have to instantiate and destroy various GameObjects at runtime like enemies, particles, powerups, health boxes etc. So, it is better to pool them and recycle them.


Skills

  • Mobile Apps

    0
  • Mobile Game

    0
  • unity

    0
  • Unity3D

    0
  • Unity2D

    0
  • Unity, Git, iOS and 9 skills

Accomplishments / Portfolio

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