Lumberjack Bust
The assets uses only one set of 2048x2048 textures and is about 7.800 triangles. I did everything in 5 days, from the HighPoly (done in Zbrush), to the retopology (done aswell in Zbrush), unwrap (done in 3dsmax) and texturing done completely in Substance Painter 2, without any kind of texture projection.