2048 Game with Python and Tkinter
I developed the 2048 game using Python and Tkinter, featuring smooth tile movements and an intuitive GUI, and implemented core game mechanics, including tile movement, merging, and new tile generation. Designed an interactive GUI with Tkinter, handling key events for seamless and responsive gameplay and including a real-time score display. Organized modular code structure by separating the project into distinct modules for game logic, GUI components, and utility functions, promoting code reuse and maintainability. Overcame challenges by optimizing algorithms for efficient tile movements and merges, ensuring a responsive GUI, and enhancing the user experience with an intuitive interface.